OPERATIONS

Barnes & Noble makes Nook publishing platform available in Europe

BY Dan Berthiaume

New York – Barnes & Noble subsidiary Nook Media LLC, is making its Nook Press self-publishing platform available to authors and publishers in the U.K., France, Germany, Spain, Italy, the Netherlands, and Belgium. Authors and publishers in these countries can now upload and start selling their books in these territories through Nook devices and free Nook reading apps, allowing them to reach millions of Nook customers around the globe.

As part of this expanded availability, Nook Press is now available in multiple languages including French, Italian, German, Spanish, Dutch, as well as English, and authors will be paid in their local currency.

“We are excited to make Nook Press available to independent authors and publishers in the U.K., France, Germany, Spain, Italy, the Netherlands and Belgium, opening up new sales opportunities to international authors and publishers,” said Theresa Horner, general manager of Nook Press. “This is another example of Barnes & Noble’s long-standing commitment to supporting and promoting authors and publishers, and bringing the very best content to its customers.”

keyboard_arrow_downCOMMENTS

Leave a Reply

No comments found

Polls

Consumer confidence is high. Is that reflected in your stores’ revenues?

View Results

Loading ... Loading ...
FINANCE

DSW net income rises in Q4; sees potential for 550 stores

BY Dan Berthiaume

Columbus, Ohio – DSW Inc. reported a net income increase in the fourth quarter of fiscal 2013 compared to the same period a year earlier, even as net sales dipped. Fourth quarter net income rose 4% to $28.1 million from $27.1 million, while net sales declined 4% to $572 million from $594 million and same-store sales remained flat.

In addition, DSW now sees a full build-out potential for 500 to 550 stores, including 35 new stores it expects to build in fiscal 2014. For the full year, the company expects revenue growth of 6% to 7%, with same-store sales growth in the low-single digit range.

During the full fiscal year 2013, DSW reported net income growth of 13.5%, to $172.8 million from $152.2 million. Reported sales increased 4.9% to $2.4 billion from $2.3 billion. Same-store sales increased 0.2%.

"We marked our fifth consecutive year of double digit earnings growth in 2013, with adjusted earnings per share of $1.88 compared to the prior year’s results of $1.67,” said Mike MacDonald, president and CEO of DSW Inc. “Effective inventory management and our new systems enabled us to expand full year merchandise margin to 45.1%, which is just 10 bps shy of our record margin in 2011. We were also able to improve on our SG&A rate by 80 bps to 20.4%, which led to our highest ever operating margin of 11.7%.”

keyboard_arrow_downCOMMENTS

Leave a Reply

No comments found

Polls

Consumer confidence is high. Is that reflected in your stores’ revenues?

View Results

Loading ... Loading ...
OPERATIONS

Wal-Mart to accept video game trade-ins

BY Dan Berthiaume

Bentonville, Ark. — Starting Wednesday, March 26, Wal-Mart customers will be able to trade in their video games and apply the value immediately toward the purchase of anything sold at Walmart and Sam’s Club, both in stores and online. The traded-in games will then be sent to be refurbished and made available for purchase in like-new condition at a reduced price.

The program will work as follows:

• Customers bring their working video games, in the original packaging, to the electronics department.

• Associates scan the UPC code on the case and evaluate the game for obvious damage such as deep scratches or cracks.

• The customer is then provided with a trade-in value for each game to accept.

• The total value accepted by the customer is awarded immediately and can be applied at checkout in a Wal-Mart store or Sam’s Club, or online at Walmart.com or SamsClub.com.

Available at more than 3,100 Wal-Mart stores nationwide, the new trade-in service will accept thousands of games for popular consoles like the Sony PlayStation3 and Microsoft Xbox 360. Trade-in value will vary.

“Gaming continues to be an important business for us and we’re actively taking aim at the $2 billion pre-owned video game opportunity,” said Duncan Mac Naughton, chief merchandising and marketing officer for Walmart U.S. “When we disrupt markets and compete, our customer wins. They’ll save money on video games and have the flexibility to spend it however they want.”

keyboard_arrow_downCOMMENTS

Leave a Reply

No comments found

Polls

Consumer confidence is high. Is that reflected in your stores’ revenues?

View Results

Loading ... Loading ...